Browse Movies : Development : Teen

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Loveboat, Taipei

Eighteen-year-old Ever Wong is sent from Ohio to Taiwan to study Mandarin for the summer. Ever is joined by 30 other students for the summer program — all of whom are a diverse array of Asian Americans. But what she thinks is a Summer program turns out to be a teen free-for-all that is dubbed "Loveboat". Instead of calligraphy, the teens are into clubbing and instead of touring sacred shrines, they opt for drinking snake blood.

Nevermoor

Born on Eventide, Morrigan Crow's fated to die at midnight on her ninth birthday. She is spared when rescued by a mysterious stranger, and after they are chased by black-smoke hounds and shadowy hunters on horseback, they escape to a secret city called Nevermoor.

House of Night

One minute, sixteen-year-old girl is a normal teenager dealing with everyday high school stress and the next, she’s Marked as a fledgling vampire, forcing her to leave her ordinary life behind and join the House of Night, a boarding school where she will train to become an adult vampire. That is, if she makes it through the Change—and not all of those who are Marked do.

Amulet

The story centers on a brother and sister who move into their late great-grandfather's home after their father dies. They must use his amulet to rescue their widowed mother from a beast who lures her into an underground world.

Kingdom of Souls

Arrah is a young woman who was born into a family of powerful witch doctors. She yearns for magic of her own, but each year she fails to call forth her ancestral powers, while her ambitious mother watches with growing disapproval. When children begin disappearing, including a boy she'd befriended, Arrah is desperate to find the culprit. She tries a deadly last resort to cast the spell that will find the children: she trades years of her own life for scraps of magic. But she uncovers something worse. The long-imprisoned Demon King is stirring. And if he rises, his hunger for souls will bring the world to its knees… unless Arrah pays the price for the magic to stop him.

Spirit Animals

Four kids come of age in the land of Erdas with the power to form a rare bond with animals that include a wolf, leopard, panda and falcon. They become the world's last hope as a dark force rises against civilization.

Counting by 7s

Willow Chance, a 12-year-old genius who is obsessed with nature and diagnosing medical conditions, finds it comforting to count by 7s. It has never been easy for her to connect with anyone other than her adoptive parents, but that hasn't kept her from leading a quietly happy life her world is tragically changed when her parents both die in a car crash, leaving her alone in a baffling world.

Endgame

In a world similar to Earth, there are twelve bloodlines, or races. Each bloodline has a champion between the ages of 13 and 17 who is trained as a warrior and is always ready to do battle. When they turn 18, the teen warrior behind them gets promoted. This has been the case for hundreds of years, but no one remembers why — they’re always ready for some sort of battle to take place, but it never does. But the tradition continues. And then one day they’re called to fight, and all the bloodlines but the winners will be exterminated. They’re fighting to be the last race.

The Explorers Club

Two kids, Sebastian and Evie, set out to reunite the formerly famous explorer team the Filipendulous Five, who disbanded many years ago and no one knows why, in order to rescue their leader, who also happens to be Evie's grandfather and only remaining living relative.

13 Minutes

A popular high school student named Natasha is discovered by a dog-walker, apparently drowned in a freezing river and dead for 13 minutes before starting to breathe again. Natasha had been the leader of the Barbies, but the other group members are now cool to her. She also begins seeing patterns of 13.

Not a Drop to Drink

Lynn's survival in the dystopian world means protecting her precious freshwater pond against drought, snowless winters, coyotes, and, most importantly, people looking for a drink. Having a pond requires the fortitude to protect it, something Mother taught her well during their quiet hours on the rooftop, rifles in hand. But wisps of smoke on the horizon mean one thing: strangers are coming.

Obsidian

Katy Swartz moves with her mother to small-town West Virginia, resigning herself to thick accents and a boring life. She is hopeful after meeting her neighbors who are a shot of life, and the brother and sister tandem becomes even more interesting when it turns out they are aliens. When she falls for the brother and he touches her, it marks her as a homing device for an army of extraterrestrial bad guys.

The Lunch Witch

A long-time witch named Grunhilda becomes a lunch lady. Grunhilda delights in scaring the kids until she meets a timid little girl named Madison with a big set of glasses who becomes an unlikely friend. Madison needs help at school and at home, but helping people goes against everything Grunhilda’s believes in as a witch. Will this girl be able to thaw the Lunch Witch’s icy heart? Or will Grunhilda turn her back on a kindred spirit?

The Master Puppeteer

Young Jiro, an apprentice to Yosida, the harsh and ill- tempered master of feudal Japan's most famous puppet theater, is determined to find out, even at risk to his own life to find out who the man Sabura, the mysterious bandit who robs the rich and helps the poor, is.

The Sandcastle Empire

Set in 2049 when the Earth is at a breaking point due to climate change, coastal flooding and overpopulation, a radical faction known as the Wolfpack overthrows the government and takes control.

Wake

Follows a 17-year-old girl named Janie with the unwanted ability to become sucked into people’s dreams. Not surprisingly, she sees things she would rather not see. But when she gets pulled into a terrible nightmare, Janie dangerously goes from mere witness to participant.

Every Exquisite Thing

Nanette O'Hare, a teen student athlete, is given by a favorite teacher his tattered copy of the out of print cult novel "The Bubblegum Reaper." The book awakens an adventurous spirit in her, prompting Nanette to seek out and befriend the reclusive author and emulate the crazy life described in his book.